Design Patterns for C#

In software engineering, a design pattern is a general repeatable solution to a commonly occurring problem in software design. A design pattern isn’t a finished design that can be transformed directly into code. It is a description or template for how to solve a problem that can be used in many different situations. This educational package consists of 26 different projects that demonstrates the implementation of design patterns in C# language. Behavioral ChainOfResponsibility Command Interpreter Iterator Mediator Memento Observer State Strategy TemplateMethod Visitor Creational AbstractFactory Builder FactoryMethod NullObject ObjectPool Prototype Singleton Structural Adapter Bridge Composite Decorator Facade Flyweight Proxy Specification v1.0 Initial Release.Buy and Download
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